
Operator Alpha
Operator Alpha is the pioneering result of a radical process that reshapes heroes through sacrifice. Born from the ashes of a dozen fallen supers, he emerges as the epitome of human potential, an unparalleled fusion of strength, resilience, and untapped power.


Asset Page
This character sheet showcases the full development of Operator Alpha, from rough sketches to finalized assets, created for CAPES. My approach focused on balancing rugged, tactical elements with dynamic, expressive details that keep the character visually engaging across animations. The sheet captures every design aspect intended for animation, including facial expressions, gear variations, and modular components. Each design decision was about ensuring consistency while allowing for flexibility in movement, whether it’s the character’s expressions or the fluidity of the gun pose.
Finding the Pose
The early sketches focused on nailing a commanding, threatening stance that matched Operator Alpha's role as a villain. I explored strong, wide poses that convey his unyielding presence and readiness for a fight. Each iteration refined his posture to feel both calculated and menacing—no wasted motion, just the exact intent you’d expect from someone engineered to be lethal.
Calculated and Cold
We landed on this final pose to show Alpha’s intimidating, no-nonsense presence. The gun retrieval animation is straightforward. Quick and controlled, like someone who’s done it a thousand times. It’s less about flair, more about efficiency and cold precision, keeping the focus on his calculated nature.

Balancing Function and Design
The armor design focuses on how each piece fits together for both function and menace. The guide clarifies key overlaps, strap placements, and how layers should sit naturally on his frame. It’s all about maintaining a clean, cohesive look that stays true to the character’s aggressive stance in any view.

Weapon Evolution
This image takes you through the transformation of the weapon from its original state to its upgraded form. We start with the basic design, showcase the enhancements in action, and finish with the final, refined look. Each phase highlights improvements in functionality and style, ensuring the weapon not only becomes more powerful but also fits seamlessly into the character’s evolving arsenal.